
Immersive Experience Designer!
Hi! My name is Miguel Ángel Hernández Olmo and above all I spend my time designing video games and immersive interactive experiences.
Since school I’ve considered myself a creative and restless person, always learning from my experiences while keeping a critical eye and an open mind.
After more than 30 years of enjoying video games, becoming the mind behind immersive experiences is both my passion and the work I love the most.
I like to explore different concepts and search for innovation in an industry that might seem saturated, but to me still has endless worlds left to discover.
- Sometimes I think things...
- Never underestimate the spark of a strange idea
Gameplay & Systems Programmer!
I specialize in developing interactive systems that merge gameplay programming with immersive technology.
My focus is on creating frameworks that are both flexible and robust, allowing ideas to scale from quick prototypes to polished experiences.
Whether working with XR interaction, physics-driven mechanics, or real-time performance optimization, I see every project as an opportunity to push the limits of what the technology can do — always looking for new ways to expand what’s possible.
- Talk is cheap. Show me the code.
- Doing something that simply works is not enough


Senior VR/XR Developer!
In addition to development, I have extensive experience in VR production pipelines, handling projects from concept to deployment.
I’ve worked with large-scale productions, live virtual shows, and cross-platform XR projects, ensuring that each step — from asset integration to performance optimization — meets both creative and technical goals.
My background allows me to bridge the gap between design, engineering, and production teams, keeping workflows efficient while delivering impactful results.
- The best way to predict the future is to invent it
- I'm just a fool who wants to do things
Indie Creator & Project Lead!
Alongside my work in large-scale XR productions, I’ve also built projects as an indie developer and taken roles as a lead, managing both creative direction and technical execution.
Looking ahead, I’m eager to keep exploring new challenges and emerging technologies in the XR space. Whether it’s pioneering mechanics, pushing performance, or crafting large-scale immersive worlds, my goal is to expand what interactive experiences can be.
I’m open to collaborations, partnerships, and new opportunities where creativity and technology meet to build the future of VR.
- I'm not failing, I'm just practicing my comeback
- Keep learning

2379
Stupid ideas
347
Prototypes Developed
2120
Coffee Taken
Less than needed
Sleep Hours
My WorkPlace
I own and run a coworking in Granada that is also my workplace.





My Hobbies
Just some random things I like
Film Lover
I always enjoy a good (or not so good) film. Im not too fussy about it.
Music Passionate
I need music in my life, from orchestral to hardcore including most of the stuff in between. Every moment has the perfect soundtrack.
Weird Things Admirer
Well, I just love weird things, no excuses. I like unicycling, or playing didgeridoo, juggling, etc.
In love with comics
I can stay a full night reading a good graphic novel, or a manga. There are real masterpieces that I can't stop rereading.
Video Games Fan
What can I say, video games have been in my life since I was one.
Coffee & beer with people
But not at the same time! Or yes... I don't care, what I like is people and a good conversation.